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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 03 Jan 2012 12:02 
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Sergeant Major of the USMC
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Tssha wrote:
So, I was thinking about the manual, and I thought, maybe we should be keeping track of some of the advice that Thor here is providing the players in this game. Maybe keep a note of it and make a Tips & Advice section at the end of the manual. It can include such helpful tips as the one in the post above, or that you need a Communications Package if your satellite is going to do anything more than beep, or tips on how to format your orders in the spreadsheet. Just little bits of advice, which you can get from reading over this thread, but all bundled in the manual. One day, when this game is out in the open and Thor isn't available to answer everyone's questions, it might be good to put those in the manual itself so as to ease the learning curve a bit.

Just something to keep in mind in the future. As you advise us, update the manual. After all, if we don't get it, odds are somebody else won't too. Your advice for MrAnderson helped me as well, after all! :tu


Tssha, that is a good idea. So, as a playtester, go ahead and pick out the hints and suggestions, then organize them as a FAQ, and I will post them here and in the rules. :bs

Good Job in volunteering! :tu

BTW, if you wonder why you 'volunteered', ask Haegan about making outstanding suggestions such as FAQ's. :w



Cheers, Thor

_________________
Benno the Mad Wrote:
man, you gotta realise that thor and bos fell out of the patriot tree (like the ugly tree, but instills patriotism instead of ugly) and hit every branch on the way down.


"Gone now, dispersed by the brutal destruction of this one day, was the belief that the Darkman and his army of the dead were so superior as to be invincible. By attempting to destroy the morale of the Marines, the Darkman had restored it to full vigor. Dia De La Muerto had failed in its objectives."
The Gunny: Stand of the 300

Si vis pacem, para bellum
If you want peace, prepare for war

Gunny's color #FF2400


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 03 Jan 2012 14:04 
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Ahem, This was my response in another game...


Racial construction is relatively easy in BTS!. You start off by immediately spending NP(Nation Points) on your Biology tech level. This creates the number of SP(Species Points) that you have to spend on your race creation and your home planet.

The next step is to define your races homeworld. If you do not choose to spend any SP here you still have a good deal of choices to choose from. While you are doing this it is good to keep in mind the characteristics of the race you want to build. A fish race will not do well on a lava world witth no oceans. Though they may go well with lemon pepper rub and ketchup.

The planetary creation permits Edens to airless moons to be created for your homeworld so put somethought into it. The planetary size will also determine the number of regions available for you to use, however filling those regions in will happen after you actually create your race.

Your race can be almost anything but intelligent bacteria. Its hard to get bacteria that can be tool manipulaters! They can be avians, ursine, humanoid, fish with arms, insect like, well, you get the idea. You can provide your race with armor, natural weapons, make them speedy, give them bonuses for colonizing hostile worlds, give them psionics, make them vegetarians, and a whole host of other abilities. Just understand that most advantages come with the disadvantage of not getting something else. A race that is realy strong on combat is likely to be weak in other areas, but with good planing and good dilomacy you can normally minimize your weaknesses. We will be coming out with rules for machine races after the initial beta testing is done.


When you are ready to build your nation you will have several main tasks.

1. You will need to purchase your national advantages and disadvantages. Most of these disadvantages taken singly can be worked around, but some, when combined, can be crippling in the later game.

A. The first task is to purchase the terrain(called regions) your nation sits upon. I would recommend at least one Super Terrain as it doubles food production from that region. If you have enough TP (Terrain Points) you can build your own world. I would also recommend a mountainous terrain as well as the RM(raw materials) infrastructure limit is higher there. Any region slot not filled in by you will be filled in by the Game Master.

Before placing any infrastructure or facilities you may wish to have the GM roll up specials for each region that you have purchased. These specials can raise energy(En), food, raw material(RM), and industrial(PP) production by small to wow amounts.

B. Next is to purchase your starting infrastructure. As a side note, unhoused population do not provide any production contribution, but do require maintenance. Also, at TL 6 and above you need Energy Production to power your nation or you will be facing a really 'dark' future! This will include the purchase of factories, mines, a Transport network, Housing, etc. Sounds hard, but only in figuring out where you wish to focus on. I would recommend roughly 50 Wv and, if you do not choose Untapped Fuel Reserves, roughly 50 or more FP as well. If you must skimp on something then lower your industry. Your population produce one Light Industry point for every two population that are housed. This can be used to replace some of your missing factory infrastructure.

If you have the opportunity, use the terrain spreadsheet to tune your infrastructure so that it is self supporting and you do not have a negative in energy and food production. The spreadsheet will do many of your calculations for you, so you don't need to do the math with a calculator, but if you want a free headache...

As a side note, all infra and facilities require popuation in order to be used. Energy is also required at Tech Level 6 and above to use any infra and facilities. It is no fun to have your enemies laughter echoing through empty darkened mines or factories! Try to plan ahead on your purchases. Most take 6 months or more before they are completed and reqiuire upkeep and population to use. A bit of planning will make sure you have everything in place to make your new infra or facility run at full speed from the get go.

C. The last task is to create and buy your pregame units, be they military or otherwise. I would sincerely recommend freighters as they can be put into trade routes and generate additional monthly income for you. This can compensate for having few Wv facilities(Wealth). Freighters can also be used for fishing fleets in order to create additional food sources. You may want 2 or more explorer and prospector units as well. They cost 0.4 NP each for the basic unit.. If you have lots of ocean, put the explorers on some navy ships or freighters for that matter and use them to explore the water terrain for new sources of fuel for FP. Otherwise focus on the land until it is all surveyed. Multiple Explorer units will map out terrain faster then only one unit will and don't be afraid to make more Explorers. They don't have a shelf life!

Use up all your unit templates. A unit that has not had a template made for it must have that template researched first before you can build it!

Go ahead and create what interests You. Let your imagination roam. Your race is limited to your imagination and available Species Points (abbreviated SP)but it is your race and how their society works is up to you. The point of this game is to have fun!


2. What type of terrain should I choose?

I would recommend at least one Super Terrain as it doubles food production from that region. If you have enough TP (Terrain Points) you can build your own world. I would also recommend a mountainous terrain as well as the RM(raw materials) infrastructure limit is higher there. Any region slot not filled in by you will be filled in randomly by the Game Master.


3. What good are unit templates?

Use up all your unit templates. A unit that has not had a template made for it must have that template researched first before that unit may be built. Even if you do not ever build that unit, you may be able to trade its design template for someone elses or even for resources like Fuel or Wu.

3.1 What sort of non-military units should I have?

I would sincerely recommend freighters as they can be put into trade routes and generate additional monthly income for you. This can compensate for having few Wv facilities (Wealth). Freighters can also be used for fishing fleets in order to create additional food sources. The larger freighters generate notably more Wu, Cc, or Food then their smaller cousins, but the loss of it due to random events or Player Race raiding generates the same drop. Try to match the required cargo capacity to your need as closely as possible so you waste as little CC as possible. using 120,000 CC for 45,000 CC of cargo is not good.

You may want 2 or more explorer and prospector units as well. They cost 0.4 NP each. If you have lots of ocean, put the explorers and prospectors on some navy ships or freighters for that matter and use them to map and explore the water terrain for new sources of fuel for FP. Otherwise focus on the land until it is all surveyed. Multiple Explorer units will map out terrain faster then only one unit will and don't be afraid to make more Explorers. At some point they will make themselves useful.

There are archeologist and diplomatic units as well. Archeologists are useful getting tech from ruins and diplomats can drastically effect NPR(Non Player Race) relations for good or ill.

If you are expanding into space then you will need rockets and reusable shuttles to move IUU and other materials into space for constructing space based units and infrastructure. If you havee a sufficiently advanced tech level then I would build transatmospheric freighters as well.

As a side note, launching rockets into orbit uses command points just like any movement order. Even though the unit is expendable, it still needs the order to launch!


4. Basic Military Units.
Unless you have next to no water, you will need to create several basic naval units. I would recommend a destroyer class, a sub, and at least an escort carrier. If you have chosen the Balkanized disadvantage then heavier naval units are a must. If nothing else, use up all your ship templates, even if you don't actually buy the units they represent. You may be able to sell the design at a later date.

I would recommend several specialties for aircraft templates. You will want an interceptor design for air superiority, a basic ground attack variant, an AWACs type with a communications cap and maybe a sensors cap, and a ground to orbit shuttle though rockets are cheaper and quicker to build, but they are not resusable. If you have carriers, you will want a navalized version using the carrier launched cap.

Warships may have the Silo cap assigned to them to allow them to use SSR(single stage rockets) missile templates. Any smaller missile does not need a template. Instead, the smaller missiles are included with a units caps in the form of weapons caps.

Your army is a bit tougher as there are many ideas on what should be a good army. But at a minimum, you will want a basic infantry unit, a mechanized infantry, a MBT unit(armored), a unit with the Engineers cap for defensive bonuses, an artillary unit(with a mobility cap), and at least one headquarters unit. Headquarters units have no AR or DR and must be pared with another unit in order to defend itself. They are required for battlefield control. You may find out that you need additional templates to round you army out. Just remember that additional templates can be purchased with Nation Points(NP).


5. How does Low Tech match up against High Tech?

Don't. Not unless you really understand mob tactics and can draw your opponent into strategic dispersion so you can beat him up by using defeat in detail. Think Swarms. REALLY big swarms. The exception is if your victim, er, evil opponent has next to no military at all. However, this is unlikely. Most races will not reveal their true military strengths except to blood allies.

You have a fair chance against an opponent who is above you in the same tech level. So two TL 8 powers (one at 820 and the other at 880) are roughly in the same capability range, the lower will still not want to fight one on one. He will lose, just not as badly. So he will use better tactics and quantity to make a difference when facing off against the technologically superior foe.


6. How do Ground Forces fare against Space Forces?

Badly is the simple answer. There are artillery units that can be templated to strike successfully at orbital targets, but it is better to just not let the 36 leg centipedes of Doom to get into orbit in the first place.


7. How do I make an Uber Power?

Put the word Uber in front of its name. Seriously, though, what you do in the beginning will determine your strengths and weaknesses for a long time into the game. Generally, because of the versitility of BTS!, most nations that are created to be very powerful in one area are weak in another area. A way to build your nation is to take disadavantages to get additional NP to buy infrastructure, technology levels, etc. These disadvantages can cripple you in the later game. For instance, two nations with the Patent Office disadvantage cannot trade technologies. It is possible to get a lot of NP from these disadvantages, but it will create a very narrow path for you to trod to success and that second step can be a real owie. Many of the disadvantages can be minimized with good planning, but many simply do not have good workarounds. So be careful in your choices.


8. How do I do Wealth Creation?

There are three main paths to getting wealth and several ways that normally do not happen every turn.

A. Assigning merchant ships to trade runs, both internal and External.
B. Building Wv infrastructure.
C. Building up your Transport Network.
D. You may also sell IUU, Food, Fuel, Energy, and Raw Materials to gain wealth. This is limited by what you have in reserves and you need to be careful to not deplete them badly.
E. If you are lucky you can sell ships and other units to other powers as well. Note that that does not prevent the other power from using these units on you... Trade goods of various types can be made to sell as well.

It is highly recommended that you should be expanding your WU EVERY turn, either by TN investment, or WU purchases. The best is to do both.


9. 3.1.8 uses six digits for the Homeworld description, but 3.1.2 only lists five variables (size, temp., water, air, tectonic). What is the sixth variable?

The 6th digit is the maximum amount of a planet usable by a player. Its basic number is determined by the Water amount. Say for example you have 60% water coverage (P-Dat water coverage number 6) you will have 40% of the planets surface covered in usable land terrain. The last P-Dat number would be a 4. That amount is further modified by Colonization costs.


10. How should I start a game of Beyond the Stars!?

You will be wanting a racial concept. Seriously.

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The Crystaline Castle does not do well against rocks. -unknown sarcastic Mage.


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 04 Jan 2012 11:36 
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Sergeant Major of the USMC
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Before things went to heck in a handbasket on the 2nd I had finished and sent out a few of the turns. Then the HDD crashed and now I do not remember who's turn was processed. I thought I had backed up the BTS! folder before the crash, but it seems I had only backed it up that morning. :vm

So I need every player to let me know what was the last turn they had recieved. That way I can finish processing the turns and catch everyone up to speed.



Cheers, Thor

_________________
Benno the Mad Wrote:
man, you gotta realise that thor and bos fell out of the patriot tree (like the ugly tree, but instills patriotism instead of ugly) and hit every branch on the way down.


"Gone now, dispersed by the brutal destruction of this one day, was the belief that the Darkman and his army of the dead were so superior as to be invincible. By attempting to destroy the morale of the Marines, the Darkman had restored it to full vigor. Dia De La Muerto had failed in its objectives."
The Gunny: Stand of the 300

Si vis pacem, para bellum
If you want peace, prepare for war

Gunny's color #FF2400


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 04 Jan 2012 13:44 
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Caption of the London Times"

"Britain has performed a successful satellite launch into LEO!

The Space Ministry has announced the intent to continue to place satellites into orbit to test a Global Positioning System for civilian purposes. When asked, the official admits that there could be military uses, but that such was being looked into by the Defense Ministry."

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The Crystaline Castle does not do well against rocks. -unknown sarcastic Mage.


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 04 Jan 2012 15:23 
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mavikfelna wrote:
I haven't seen a new turn yet. Or did you need June resent?

--Mav


Yeah, if June was the last turn you had sent me with orders, please send them again. HDD crashes are terribly inconvienent! :vm

I tried not to worry you all, only my backup was good enough to not lose anything but the orders I had processed earlier. I thought I had backed them up as I had processed them. But no go.

Hence my earlier post here. :fr



Cheers, Thor

_________________
Benno the Mad Wrote:
man, you gotta realise that thor and bos fell out of the patriot tree (like the ugly tree, but instills patriotism instead of ugly) and hit every branch on the way down.


"Gone now, dispersed by the brutal destruction of this one day, was the belief that the Darkman and his army of the dead were so superior as to be invincible. By attempting to destroy the morale of the Marines, the Darkman had restored it to full vigor. Dia De La Muerto had failed in its objectives."
The Gunny: Stand of the 300

Si vis pacem, para bellum
If you want peace, prepare for war

Gunny's color #FF2400


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 05 Jan 2012 00:40 
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Still waiting on Mav, Tssha, and MrAnderson to resend their June turns before we can proceed. :AH



Cheers, Thor

_________________
Benno the Mad Wrote:
man, you gotta realise that thor and bos fell out of the patriot tree (like the ugly tree, but instills patriotism instead of ugly) and hit every branch on the way down.


"Gone now, dispersed by the brutal destruction of this one day, was the belief that the Darkman and his army of the dead were so superior as to be invincible. By attempting to destroy the morale of the Marines, the Darkman had restored it to full vigor. Dia De La Muerto had failed in its objectives."
The Gunny: Stand of the 300

Si vis pacem, para bellum
If you want peace, prepare for war

Gunny's color #FF2400


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 05 Jan 2012 01:14 
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Thought you needed my July turn, but I'm resending my June turn. Though perhaps I should have changed it a little. Ah well, I made a mistake, I'll repeat it again. I'm too lazy to correct it at this point, and it's kinda against the spirit of the game...well, my interpretation of the spirit of the game, at least.

I can probably fish up the result of the June turn as well, if you need it. Else, I guess you'll have to reroll everything, right? Let me know if you want that, I'll get it done right away.

Sorry I haven't gotten back to you until now, 'twas a busy day and I'm running behind.


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 05 Jan 2012 10:00 
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Tssha wrote:
Thought you needed my July turn, but I'm resending my June turn. Though perhaps I should have changed it a little. Ah well, I made a mistake, I'll repeat it again. I'm too lazy to correct it at this point, and it's kinda against the spirit of the game...well, my interpretation of the spirit of the game, at least.

I can probably fish up the result of the June turn as well, if you need it. Else, I guess you'll have to reroll everything, right? Let me know if you want that, I'll get it done right away.

Sorry I haven't gotten back to you until now, 'twas a busy day and I'm running behind.


Tssha, if I processed your june turn, by all means keep it. I did not remember who I had processed before the crash, but if you have July done, just wait a bit for me to process the others. :AH



Cheers, Thor

_________________
Benno the Mad Wrote:
man, you gotta realise that thor and bos fell out of the patriot tree (like the ugly tree, but instills patriotism instead of ugly) and hit every branch on the way down.


"Gone now, dispersed by the brutal destruction of this one day, was the belief that the Darkman and his army of the dead were so superior as to be invincible. By attempting to destroy the morale of the Marines, the Darkman had restored it to full vigor. Dia De La Muerto had failed in its objectives."
The Gunny: Stand of the 300

Si vis pacem, para bellum
If you want peace, prepare for war

Gunny's color #FF2400


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 05 Jan 2012 12:10 
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All June turns processed and July sheets sent out.

Again, I apologize for the delays guys. I appreciate your patience. :AH

Mav, if you had not had your work problems interfering with your gaming, you would have beat me in the mission NASA is announcing for June.



Cheers, Thor

_________________
Benno the Mad Wrote:
man, you gotta realise that thor and bos fell out of the patriot tree (like the ugly tree, but instills patriotism instead of ugly) and hit every branch on the way down.


"Gone now, dispersed by the brutal destruction of this one day, was the belief that the Darkman and his army of the dead were so superior as to be invincible. By attempting to destroy the morale of the Marines, the Darkman had restored it to full vigor. Dia De La Muerto had failed in its objectives."
The Gunny: Stand of the 300

Si vis pacem, para bellum
If you want peace, prepare for war

Gunny's color #FF2400


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 05 Jan 2012 13:36 
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haegan2007 wrote:
Caption of the London Times"

"Britain has performed a successful satellite launch into LEO!

The Space Ministry has announced the intent to continue to place satellites into orbit to test a Global Positioning System for civilian purposes. When asked, the official admits that there could be military uses, but that such was being looked into by the Defense Ministry."


Haegan, I must say I am quite underwhelmed by your press release. :w



Cheers, Thor

_________________
Benno the Mad Wrote:
man, you gotta realise that thor and bos fell out of the patriot tree (like the ugly tree, but instills patriotism instead of ugly) and hit every branch on the way down.


"Gone now, dispersed by the brutal destruction of this one day, was the belief that the Darkman and his army of the dead were so superior as to be invincible. By attempting to destroy the morale of the Marines, the Darkman had restored it to full vigor. Dia De La Muerto had failed in its objectives."
The Gunny: Stand of the 300

Si vis pacem, para bellum
If you want peace, prepare for war

Gunny's color #FF2400


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 05 Jan 2012 19:43 
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Guys, I know Mav had mentioned in the playtester's year end report thread about not knowing how to get some fluff for his nation. Well, historically, beyond the US and USSR there is none in this time period. So why don't you create some? :AH

In my posts you can see some templates for rockets and such. So why not create your own mission names and stats for your nation? That way we will have a good jump on the beginning of the space race in the Gunnyverse! :bs



Cheers, Thor

_________________
Benno the Mad Wrote:
man, you gotta realise that thor and bos fell out of the patriot tree (like the ugly tree, but instills patriotism instead of ugly) and hit every branch on the way down.


"Gone now, dispersed by the brutal destruction of this one day, was the belief that the Darkman and his army of the dead were so superior as to be invincible. By attempting to destroy the morale of the Marines, the Darkman had restored it to full vigor. Dia De La Muerto had failed in its objectives."
The Gunny: Stand of the 300

Si vis pacem, para bellum
If you want peace, prepare for war

Gunny's color #FF2400


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 05 Jan 2012 19:57 
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A good way to create more immersion is naming program missions, satellites, or even renaming items to their language equives in Russian or Japanese!

For instance,I have created a project name for the mission goals. Like satellite launches be called Aristides missions, single astronaut shots be called Plato missions, etc.

It can also help to develop a goal for yourself each year. Like my intent to put a living person into orbit at the start of the next year. With a reason chance of him not being well roasted of course!

Speaking of which, Ken, next year we recruit astronauts?

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The Crystaline Castle does not do well against rocks. -unknown sarcastic Mage.


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 05 Jan 2012 20:06 
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haegan2007 wrote:
Speaking of which, Ken, next year we recruit astronauts?


Yep. Jan of 58. Then while they are in training you can begin to build their support facilities. :AH



Cheers, Thor

_________________
Benno the Mad Wrote:
man, you gotta realise that thor and bos fell out of the patriot tree (like the ugly tree, but instills patriotism instead of ugly) and hit every branch on the way down.


"Gone now, dispersed by the brutal destruction of this one day, was the belief that the Darkman and his army of the dead were so superior as to be invincible. By attempting to destroy the morale of the Marines, the Darkman had restored it to full vigor. Dia De La Muerto had failed in its objectives."
The Gunny: Stand of the 300

Si vis pacem, para bellum
If you want peace, prepare for war

Gunny's color #FF2400


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 05 Jan 2012 20:08 
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we really need a way to "rent" facilities out to other nations astronauts. I know it will not be in this game, but it needs to be thought about.

Also, We need to look at purchasing equipment from other nations and if the safety level changes, etc.

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The Crystaline Castle does not do well against rocks. -unknown sarcastic Mage.


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 05 Jan 2012 20:11 
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haegan2007 wrote:
we really need a way to "rent" facilities out to other nations astronauts. I know it will not be in this game, but it needs to be thought about.

Also, We need to look at purchasing equipment from other nations and if the safety level changes, etc.


Good idea. You are an admin, so open up an ideas thread for the next game.

Good job in volunteering! :tu



Cheers, Thor

_________________
Benno the Mad Wrote:
man, you gotta realise that thor and bos fell out of the patriot tree (like the ugly tree, but instills patriotism instead of ugly) and hit every branch on the way down.


"Gone now, dispersed by the brutal destruction of this one day, was the belief that the Darkman and his army of the dead were so superior as to be invincible. By attempting to destroy the morale of the Marines, the Darkman had restored it to full vigor. Dia De La Muerto had failed in its objectives."
The Gunny: Stand of the 300

Si vis pacem, para bellum
If you want peace, prepare for war

Gunny's color #FF2400


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 05 Jan 2012 22:13 
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haegan2007 wrote:
A good way to create more immersion is naming program missions, satellites, or even renaming items to their language equives in Russian or Japanese!

For instance,I have created a project name for the mission goals. Like satellite launches be called Aristides missions, single astronaut shots be called Plato missions, etc.

It can also help to develop a goal for yourself each year. Like my intent to put a living person into orbit at the start of the next year. With a reason chance of him not being well roasted of course!

Speaking of which, Ken, next year we recruit astronauts?



Stand in line you English dog .... That Honour will be that of the Soviet Union !

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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 06 Jan 2012 11:28 
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Guys, after processing Tssha's orders today, I have to commend him on how he wrote his mission orders. So I am doing so, and showing you all how he wrote them, so you can follow the same template.

Implementing his launch orders was a breeze when written like this:

Order Launch, Lifting Body Type, Mission Items Like Sats, Capsules, and Packages, Exact Mission Name - As written in the rules, Date of Launch - Example: 4 July 57.

When following this easy template the GM has no headscratching, or divining, while trying to figure out what the player intended to do! :bs

So please follow this guideline. :AH

@Gav, ya both will follow the glorious United States into the deep black, after we put the first man in space! :w :ac



Cheers, Thor

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Benno the Mad Wrote:
man, you gotta realise that thor and bos fell out of the patriot tree (like the ugly tree, but instills patriotism instead of ugly) and hit every branch on the way down.


"Gone now, dispersed by the brutal destruction of this one day, was the belief that the Darkman and his army of the dead were so superior as to be invincible. By attempting to destroy the morale of the Marines, the Darkman had restored it to full vigor. Dia De La Muerto had failed in its objectives."
The Gunny: Stand of the 300

Si vis pacem, para bellum
If you want peace, prepare for war

Gunny's color #FF2400


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 06 Jan 2012 13:50 
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Gav wrote:
Stand in line you English dog .... That Honour will be that of the Soviet Union !


Right! When you pry your astronauts away from the vodka I will stand amazed! Course, now he will likely put the bottles in the capsule and give them straws!

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The Crystaline Castle does not do well against rocks. -unknown sarcastic Mage.


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 06 Jan 2012 14:49 
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Sergeant Major of the USMC
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All July turns processed, August turns sent out.



Cheers, Thor

_________________
Benno the Mad Wrote:
man, you gotta realise that thor and bos fell out of the patriot tree (like the ugly tree, but instills patriotism instead of ugly) and hit every branch on the way down.


"Gone now, dispersed by the brutal destruction of this one day, was the belief that the Darkman and his army of the dead were so superior as to be invincible. By attempting to destroy the morale of the Marines, the Darkman had restored it to full vigor. Dia De La Muerto had failed in its objectives."
The Gunny: Stand of the 300

Si vis pacem, para bellum
If you want peace, prepare for war

Gunny's color #FF2400


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 06 Jan 2012 21:17 
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The Chinese shall beat you all through quality* engineering!
*quality subject to change


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 06 Jan 2012 22:12 
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MrAnderson wrote:
The Chinese shall beat you all through quality* engineering!
*quality subject to change


Thats the spirit! :gl

And your press release was just fine! Far better than the one the Brits put out. :bs



Cheers, Thor

_________________
Benno the Mad Wrote:
man, you gotta realise that thor and bos fell out of the patriot tree (like the ugly tree, but instills patriotism instead of ugly) and hit every branch on the way down.


"Gone now, dispersed by the brutal destruction of this one day, was the belief that the Darkman and his army of the dead were so superior as to be invincible. By attempting to destroy the morale of the Marines, the Darkman had restored it to full vigor. Dia De La Muerto had failed in its objectives."
The Gunny: Stand of the 300

Si vis pacem, para bellum
If you want peace, prepare for war

Gunny's color #FF2400


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 06 Jan 2012 22:46 
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Þórgrímr wrote:
Guys, after processing Tssha's orders today, I have to commend him on how he wrote his mission orders. So I am doing so, and showing you all how he wrote them, so you can follow the same template.

Implementing his launch orders was a breeze when written like this:

Order Launch, Lifting Body Type, Mission Items Like Sats, Capsules, and Packages, Exact Mission Name - As written in the rules, Date of Launch - Example: 4 July 57.

When following this easy template the GM has no headscratching, or divining, while trying to figure out what the player intended to do! :bs

So please follow this guideline. :AH
No problem, it seemed logical. :tu

Also: quick tip for those who are launching missions (and picking dates for missions). It doesn't matter when you launch a milestone mission; just so long as it is after the previous milestone mission, no penalty will be applied to the following mission. This comes from a question I asked Thor via email, which I am sharing here so all may benefit. I will ask such questions here from now on, where all may see the answer.

Of course, this is assuming the mission is successful and doesn't blow up on the pad. Happy trails!


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 07 Jan 2012 10:48 
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Sergeant Major of the USMC
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Tssha wrote:
Of course, this is assuming the mission is successful and doesn't blow up on the pad. Happy trails!


Yep, those random acts of God sure do hurt! :bs

I can't wait to see Gav's response to your Press Release Tssha! I must say, it is a fine piece. :br



Cheers, Thor

_________________
Benno the Mad Wrote:
man, you gotta realise that thor and bos fell out of the patriot tree (like the ugly tree, but instills patriotism instead of ugly) and hit every branch on the way down.


"Gone now, dispersed by the brutal destruction of this one day, was the belief that the Darkman and his army of the dead were so superior as to be invincible. By attempting to destroy the morale of the Marines, the Darkman had restored it to full vigor. Dia De La Muerto had failed in its objectives."
The Gunny: Stand of the 300

Si vis pacem, para bellum
If you want peace, prepare for war

Gunny's color #FF2400


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 Post subject: Re: BTS!: DSA Game 1 Discussion
PostPosted: 07 Jan 2012 11:49 
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Sergeant Major of the USMC
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Joined: 23 May 2005 16:49
Posts: 5244
Location: Wandering the Wastes
Tsshas's INN news article has prompted me to post a news piece I was mulling over in my mind. So seeing his good article, I posted mine. :bs

History is already changing for this 'verse! :bs



Cheers, Thor

_________________
Benno the Mad Wrote:
man, you gotta realise that thor and bos fell out of the patriot tree (like the ugly tree, but instills patriotism instead of ugly) and hit every branch on the way down.


"Gone now, dispersed by the brutal destruction of this one day, was the belief that the Darkman and his army of the dead were so superior as to be invincible. By attempting to destroy the morale of the Marines, the Darkman had restored it to full vigor. Dia De La Muerto had failed in its objectives."
The Gunny: Stand of the 300

Si vis pacem, para bellum
If you want peace, prepare for war

Gunny's color #FF2400


Top
 Profile  
 
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