The World of The Gunny

MISC. Units
Page 1 of 1

Author:  Naomi Hunter [ 20 Dec 2005 20:47 ]
Post subject:  MISC. Units



Advanced models of the Seeker were developed for use as a scout / surveillance / recon / and ELINT unit, but the reworked unit was not a success. Failures in the capabilities and maneuverability of the small aerodyne lifting body appeared when combined with a relatively heavy electronic surveillance package (the bare minimum of electronics that SKYNET deemed necessary in order to fulfill the role it was designed for). The result made the Seeker based Scout a easy target for Resistance units and not an effective use of materials. SKYNET solved this problem by designing a new scout, from scratch.

The Series 1200 Scout was the main component of SKYNET's advanced ELINT (ELectronic INTelligence) network. The Scout was designed from a totally inhuman and utterly logical method. No aesthetics were employed, resulting in a very simple design and high bench mark effectiveness.

Resembling a knobby cylinder some 2 meters in height and half a meter in diameter, the Series 1200 was powered by a five kilogram high capacity internal micro-reactor with a operational life of six months between refueling. Enhanced maneuverability was provided by a centrally mounted, core displaced, compact, high lift aerodyne fan turning on frictionless bearings thus reducing noise levels to only slightly more than a human whisper. Thrust was vectored through baffled nozzles along the body line and could be angled in such as way as to provide lift along any axis. The Scout could hover in position at altitudes of up to 2km or maintain level, stable flight at this ceiling at speeds in excess of 40 kph. Although incapable of moving on the ground, the Scout was built with a retractable tripod claw foot landing gear assembly that allowed the scout to land and remain stationary, albeit in an area that was threat free. Weight was further kept to a minimum in order to afford maximum effectiveness and agility, translating into very thin armor plating unable to sustain damage from small arms fire greater in level than 5.56mm NATO standard caliber. Explosive weapons could also disrupt the scout with a 'near-miss' which could scramble the delicate, unarmored electronics resulting in a combat loss for the unit. This was considered an acceptable trade-off given the speed and quietness of the unit as well as its outstanding capabilities as it was never intended to be a main line combat unit. The Series 1200 .

The main capabilities of the Scout included advanced sound and visual detection and identification of known and suspected Resistance gatherings. A sensor / scanner suite with a 360 degree frictionless rotation collar housed the high resolution, high definition, micro-processor controlled liquid optic visual sensors and the broad band frequency audio sensors. The liquid optics extended into the high definition infra-red spectrum as well as low-light, digital thermographic, enhanced televisual, and flash / laser range finding capabilities. Audio was based upon parabolic detection and amplified wave enhancements resulting in a very discriminating audio range capable of hearing a human heartbeat at 10 meters in unopposed terrain. Directional range finders could pinpoint targets based on either visual or audio detection to within +/- two centimeters mean range. Direct up-link via tight beam laser communicator and micro-wave relays was also included with secure links to orbiting SKYNET Project satellites and even other operational units / HKs in direct line of sight. Backup scrambler equipped radio was installed as well as extensive data storage media. The physical antenna for the various radio bandwidths and ranges were housed internally, and were extended only when required to transmit data and then retracted back into the main body. Later models of the Series 1200 employed hardpoints for the carrying and deployment of up to eight Type 5 recon drones.

To keep the profile of the Scout as low as possible, the unit was built vertically rather than horizontally. A special non-reflective gray paint scheme made the Scout almost invisible when it was hovering or after it had landed. During operation, many of the Scout's primary sensors and scanners were supplemented with auxiliary units mounted on fold out arrays which deployed from the body of the unit. Many Resistance units have referred to the Scout unit as the "flying broomstick" or just simply as "broomsticks" due to their rather unique shape. The name and correlation is being analyzed by SKYNET for significance. The first Scouts ran into a unique problem. Resistance units were capturing Scouts by physically wrestling the units to the ground or using nets to entangle the units. The Scout's data and hard coded files were then dissected by Resistance Tech Coms, who were able to gather a great deal of info about SKYNET's construction techniques and some key base locations. This problem was remedied by the addition of the installation of a two point eight kilogram pre-fragmented alloy rod core explosive charge designed to be triggered in the event of microprocessor damage or if the unit was too damaged to continue operations. The charge was located in and around the main data storage and microprocessor assembly areas, insuring a almost 100% disintegration result of important technical / data details. Sometimes, the unit would

The unit carried no armament and no models were ever produced that were armed, though a common rumor among the Resistance units states the contrary.

Author:  Naomi Hunter [ 20 Dec 2005 21:00 ]
Post subject: 



The MK-1 series of semi-autonomous 'smart' mine was already in production as a pre-War military aerodyne based RPV and stocks were present in the United States arsenals when SKYNET became aware. Over three hundred MK-1 SASM munitions were deployed at Cheyenne Mountain alone, and were integrated into the overall installation defense on the surface sector.

Many early massed Resistance attacks were stopped and even reversed by staggered lines of Type 100 automatic aerodyne mines. Usually deployed as static guardians of bases, to break up infantry charges, or sent down into the ruins and tunnels favored for hiding and guerilla warfare by the Resistance, the Seeker has proved to be a very stable design. Based on a Pre-Sentience design for a cheap, military aerodyne based RPV which was used for scout purposes, SKYNET was quick to implement the design into the databases of its automated factories, adding a dedicated anti-personnel pre-fragmented explosive charge and a limited sensor / scanner suite fitted to a low level tactical threat computer into the final design.

The result was a spherical shaped, self-propelled, target seeking guided anti-personnel mine with the ability not only to identify and track its target(s), but also the ability to remain on station and loiter in guard mode for weeks or months on end without maintenance thanks to a small hydrogen fuel cell. Seekers could also be supplied with tactical data received from scout or intel units and then be programmed to enter into Resistance tunnel and underground warren areas to seek targets that could not be engaged on the surface. Seekers also were able to maintain a low-power mode which allowed the Seeker to lie amid debris, its sensors queued for passive detection. When a target came within range, the Seeker would power up and engage the target. This dormant mode has resulted in many Resistance casualties.

Seekers are programmed with only limited intelligence and are not much smarter than a dog. They can be tricked and even fooled, but once they acquire a target, they will follow and engage that target as long as they can track it. If a target track is lost, the Seeker will go into a preprogrammed loiter mode where it searches the surrounding area in a methodical and logical, if somewhat preprogrammed manner. If the target is still not found, the Seeker will take up station at its current location and power down, awaiting another target of opportunity.

The 35kph top speed delivered by battery powered lift fans was considered to be adequate in tactical situations given that the movement of the Seeker was almost silent. Seekers attacked by stealth, quietly floating towards their targets in their primary mode, hunting at night, skimming the ground silently, using debris and rubble to mask and hide their movements. Seekers would also 'roost' in tall ruins of buildings, watching the streets below. When a viable target approached, the Seeker would power up and silently descend from above until the unit was within blast range of the target, usually exploding above and behind for maximum lethality in a shower down pattern of fragmentation, resulting in a superior beaten sheath of fragment dispersal.

Solar receptors recharged the ion batteries during the daytime and special power saving subroutines reduced power consumption throughout the performance envelope. Maximum service ceiling for the Seeker was limited to 2000 m from ground clearance, enough to clear most entrenched Resistance units in skyscrapers and to remove the last few low flying aircraft that the resistance managed to field in the early part of the war. Increases in speed brought additional propulsion noise that was found to alert Resistance targets too soon, allowing the modified, faster Seekers to be easily dealt with by Resistance defensive measures long before the Seekers could reach effective engagement range. The faster Seeker was limited to a trial run of only 200 units and the design was retooled to the original, slower, quieter model.

The core explosive charge was 10 kilos of D-4 wrapped around a pre-fragmented alloy rod. Fragmentation was further enhanced by the actual body of the MK-I model ( especially the heavy aerodyne turbine housing ) which allowed the charge to pick up a good amount of additional fragments, as well as any debris in and around the area (usually densely urban) that the Seeker detonated in, thus increasing the lethality radius of the detonation. Maximum lethal radius was 10m, with the lethality falling off sharply after that to a maximum of 20m.

Page 1 of 1 All times are UTC - 6 hours [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group