Here I go with my nice Lady!
Name: Alice Danford
Level: 3
Experience: 3000
Age: 24
Gender: Female
Race: Human
::: Statistics :::
Strength: 8 Hit Points: 41/41 Sequence: 8
Perception: 4 Armor Class: 15 (6 natural) Healing Rate: 1
Endurance: 5 Action Points: 8 Critical Chance: 5%
Charisma: 5 Melee Damage: 5 Carry Weight: 225 lbs.
Intelligence: 6 Damage Res.: 20%
Agility: 7 Radiation Res.: 25%
Luck: 5 Poison Res.: 10%
::: Karma :::
Karma: 0 (Wanderer)
::: Skills :::
Small Guns ..... 42%
Big Guns ....... 65% (tag!)
Energy Weapons . 17%
Unarmed ........ 78%
Melee Weapons .. 92% (tag!)
Throwing ....... 47%
First aid ...... 55%
Doctor ......... 40%
Sneak .......... 52%
Lockpick ....... 45%
Steal .......... 47%
Traps .......... 45%
Science ........ 57%
Repair ......... 84% (tag!)
Speech ......... 55%
Barter ......... 50%
Gambling ....... 55%
Outdoorsman .... 30%
:::perks:::
Awarness
::: Inventory :::
Leather Jacket (armor +8) 5lbs
Backpack (where her whole stuff is in) 5lbs
(in the backpack)
Sledgehammer (dmg 4-9) 12lbs (fixed at the side of the backpack)
Sleeping bag (fixed on top of the backpack) 5lbs
1 round of 7,62mm ammo AP 10lbs
1 Super tool kit 20lbs
4 Flares 4x 1lbs
fuel and flints for the lighter
1 big Sumatran cigar
4 beefy jerky
1 apple
3 bottles of Nuka Cola
1 bottle of booze
180 Bottle caps in a small bag
(in the jacket)
6 Stimpacks
2 packages of "Black death" cigarettes
1 old Zippo ligther
1 full matchbox
carrying
44 Desert Eagle 4 lbs
3 Magazines of 44 JHP ammo (one loaded) 3x 1 lbs
M 60 machine gun (dmg 18-26) including a belt for carrying 24lbs
2 rounds of 7,62mm ammo JHP (tied around herself as a belt) 2x 10lbs
Gunbelt including a holster for the 44 D.E. and magazinepockets 6 lbs
Total weight = 118lbs
:::History:::
Alice Danford grew up as a child in Modoc. Everything was quite nice and safe in her childhood.
Her parents (Judy Danford and Charles Danford) took her as her small angle (even if she was as big as her mother when she became 14 years old). What her parents did not know, was that she was something like the local rowdy of Modoc, who wasn´t just always an angle when she went around with the other kids..
But the living as a child of farmers or just be the strongest young lady there became very boring for Alice, so she decided to go away with the next caravan to L.A. Boneyard when she became 16 years old. And so her first big travel began to a new live to a much more interesting city that fits her more, even if her parent´s didn´t like it. They wanted to see her one day as the woman on the farm with a nice man and some children. But she gave a crap on what they said to her
After the long journey the caravan got to the Boneyard she fit in there quite fast. she began as a scrapper until the day she was asked by Smitty if she would help him with his work. She agreed and after a while she started to learn to repair many broken things and the most weapons. Alice really enjoyed the work there and decided to keep it up. Her first real gun Alice got from Smitty for her third year at his workshop. It was her M 60 that she called since that day "Betty" (Usually it was a gun from a costumer that had a need to be repaired, but he never came back) and she learned how to shoot with it in her free time at rats and other things that she found in the small area outside of the city. During this time, she fell in love with a scrapper named Cody (she met him in the workshop when he brought some old guns that really needed to see a mechanical). He was good to Alice (he always called her big bad Alice, because her attitude wasn´t typical for a woman after all and she was one head taller than Cody) the lived side by side and were happy about loved by the other one. Cody made his job as a scrapper and Alice as the mechanic and gunmaker for Smitty. Many months has gone by with this loving couple. At the evening when Cody decided to tell Alice that he wants to make her as his wife, he died outside of the walls killed by Raiders.
Alice became really depressive after the death of Cody and became really sick about still watching the city where she was glad with Cody and found her meaning in live, so that she decided to quit her job at Smitty's workshop (who was very pity about that, her help and handicraftmanskills where always useful), packed her stuff, her tools and "Betty". Smitty tried to keep her in the Boneyard, but she wanted to go. Smitty understood and gave her a little bit of ammo for her MG and his word that there will always be a place at his workshop for Alice if she ever would decide to come back.
After a long journey the caravan arrived at Redding and Alice looked for an employment as a mechanic, but there was none, so she took a job at the Morningstar mine. She was working hard down there, but stayed away from the jet. She was a hard working women, until one day she nearly where raped by a total stoned worker, but she knocked him out with the sledgehammer that she always used in the mine. She became fired and decided to turn her back on Redding when she took the next caravan away from Redding.
:::Personal Datas:::
Name: Alice
Last Name: Danford
Age: 24 years
Born: 17. 3. in Modoc
Skin: White
Eyes: Blue
Hair: Blond medium long (14cm / 5,5")
Length: 1,95m (6,93 feet)
Personality: Alice is a really big, rough and powerful young lady who fears nearly nothing (in her own mind).
She knows how to repair most engines and non energy weapons (for all the others she would need special tools) and how to
handle big guns and most melee weapons against others. Some might say that she is not very "Ladylike", but she does her own
thing with all consequences. Alice has got a pretty raw way to communicate with others (some would call her a raider by how
speaks), but she usual knows what for people she can trust and who she has to give counterarguments (even if its a beat with the
sledgehammer). She usually stands on the side of the law, but can be a rebel as well if she sees that the law acts like the scum
of the wastes.